wine-orson.git
2017-12-08 Alexandre JulliardRelease 3.0-rc1. wine-3.0-rc1
2017-12-08 Hans Leidekkerwebservices: Don't use the dictionary for UTF-16 text.
2017-12-08 Hans Leidekkerwebservices: Enable dictionary lookup after setting...
2017-12-08 Hans Leidekkerwebservices: Implement WS_REPEATING_ELEMENT_CHOICE_FIEL...
2017-12-08 Hans Leidekkerwebservices: Don't require specific writer state for...
2017-12-08 Hans Leidekkerwebservices: Store the async context directly in struct...
2017-12-08 Józef Kuciad3d11/tests: Run depth bias test on smaller render...
2017-12-08 Józef Kuciad3d11/tests: Add test for depth bias.
2017-12-08 Józef Kuciawined3d: Avoid calling removed/deprecated GL functions...
2017-12-08 Matteo Brunid3d11/tests: Add some tests for invalid RTVs.
2017-12-08 Matteo Bruniwined3d: Only allow swapchain textures to have mismatch...
2017-12-08 Matteo Bruniwined3d: Fix shader_resource_view_generate_mipmaps...
2017-12-08 Alex Henrieinclude: Add dhtmled.idl and dhtmldid.h.
2017-12-08 Huw Daviesole32: Don't clear the dirty flag when saving to anothe...
2017-12-08 Huw Daviesole32: Remove unused variable.
2017-12-08 Huw Daviesole32: Properly align HMETAFILEPICT marshal data.
2017-12-08 Huw Daviesole32: Properly align HENHMETAFILE marshal data.
2017-12-08 Huw Daviesole32: Properly align HANDLE marshal data.
2017-12-08 Huw Daviesole32: Properly align CLIPFORMAT marshal data.
2017-12-08 Zebediah Figuraole32: Add user marshalling for TYMED_GDI.
2017-12-08 Zebediah Figuraole32: Add local user marshalling for bitmaps.
2017-12-08 Zebediah Figuraole32: Add in-process user marshalling for bitmaps.
2017-12-08 Sergio Gómez... ole32/tests: Add tests for enhmetafile and CONTENTS...
2017-12-08 Sergio Gómez... ole32: Add support for saving enhmetafiles to CONTENTS...
2017-12-08 Sergio Gómez... ole32: Add support for saving metafiles to CONTENTS...
2017-12-08 Sergio Gómez... ole32: Add support for saving DIBs to CONTENTS streams.
2017-12-08 Sergio Gómez... ole32: Refactor OLE's data cache Save implementation.
2017-12-08 Alexandre Julliardoleaut32: Fix check for DECIMAL variant in VarNumFromPa...
2017-12-08 Alexandre Julliardoleaut32: Fix ARM floating point register allocations.
2017-12-08 Alexandre Julliardoleaut32: Disable floating point instructions for the...
2017-12-08 Alexandre Julliardmsvcrt: Disable floating point instructions for the...
2017-12-08 Alexandre Julliardinclude: Don't use floating point for WINAPI functions...
2017-12-08 Alexandre Julliardconfigure: Add option for overriding the floating point...
2017-12-08 Alexandre Julliardwinegcc: Add support for -mfloat-abi option.
2017-12-08 Alexandre Julliardwinebuild: Add support for -mfloat-abi option.
2017-12-08 Ken Thomaseswinemac: Stop the display link after 2 seconds of idlen...
2017-12-08 Ken Thomaseswinemac: Leave a window in auto-display mode when it...
2017-12-08 Ken Thomaseswinemac: Check the display link running state as well...
2017-12-08 Hans Leidekkerbcrypt: Add support for AES encryption on macOS.
2017-12-08 Matteo Brunid3dx9/tests: Add a test for D3DXGetShader{Input|Output...
2017-12-08 Matteo Brunid3dx9: Implement D3DXGetShader{Input|Output}Semantics().
2017-12-08 Matteo Brunid3dx9: Use the D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILIT...
2017-12-08 Matteo Brunid3dx9: Merge "main" source files.
2017-12-08 Lauri Kenttäreadme: Move WineHQ URLs to https in translations.
2017-12-07 Jacek Cabanrsaenh: Removed no longer needed ALG_ID argument from...
2017-12-07 Jacek Cabanrsaenh: Use bcrypt for MD5 hashes.
2017-12-07 Jacek Cabanrsaenh: Use bcrypt for MD4 hashes.
2017-12-07 Jacek Cabanbcrypt: Added support for MD4 hashes.
2017-12-07 Jacek Cabanrsaenh: Use bcrypt for SHA1 hashes.
2017-12-07 Jacek Cabanrsaenh: Use bcrypt for MD2 hashes.
2017-12-07 Jacek Cabanbcrypt: Added MD2 hash support.
2017-12-07 Jacek Cabanbcrypt/tests: Use common helper for testing different...
2017-12-07 Akihiro Sagawantdll: Return correct time zone names for Asia/Tokyo...
2017-12-07 Piotr Cabanmsvcp: Disable relay for _Thrd_current function.
2017-12-07 Henri Verbeetwined3d: Raise the default max_gl_version for specific...
2017-12-07 Józef Kuciawined3d: Do not call wined3d_from_cs() in shader_resour...
2017-12-07 Józef Kuciawined3d: Do not modify depth test state in wined3d_devi...
2017-12-07 Józef Kuciaddraw: Set depth test state while resetting device.
2017-12-07 Józef Kuciad3d9: Set depth test state while resetting device.
2017-12-07 Józef Kuciad3d8: Set depth test state while resetting device.
2017-12-07 Józef Kuciawined3d: Fix relative addressing for SM4+ vertex shader...
2017-12-07 Józef Kuciad3d11/tests: Add test for relative addressing of vertex...
2017-12-07 Józef Kuciaddraw: Also store supported user clip planes.
2017-12-07 Austin Englishloader/wine.pl.UTF-8.man.in: Move WineHQ URL to https.
2017-12-07 Andrew Eikumntdll: Don't require full-page reads in NtReadFileScatter.
2017-12-07 Andrew Eikumntdll: Don't return an error when reading past EOF...
2017-12-07 Andrew Eikumntdll: Report NtReadFileScatter results asynchronously.
2017-12-07 Lauri Kenttäpo: Update Finnish translation.
2017-12-07 Alexandre Julliardntdll: Display floating point arguments in relay debugg...
2017-12-06 Austin Englishmaintainers: Move WineHQ URLs to https.
2017-12-06 Jacek Cabanmshtml.idl: Added IDOMKeyboardEvent declaration.
2017-12-06 Piotr Cabanmsvcp: Fix failure class layout and exception informati...
2017-12-06 Alistair Leslie... winegstreamer: Remove redundant check.
2017-12-06 Nikolay Sivovuser32/tests: Remove runtime check for EndMenu().
2017-12-06 Stefan Dösingermsvcp: Cast the wait time in _Cnd_timedwait to ULONG.
2017-12-06 Stefan Dösingermsvcp: Use int64 for byval _Thrd_t parameters.
2017-12-06 Józef Kuciad3d11/tests: Add test for initial depth stencil state.
2017-12-06 Józef Kuciad3d11: Fix initial depth stencil state.
2017-12-06 Józef Kuciawined3d: Do not modify depth test state in wined3d_devi...
2017-12-06 Józef Kuciad3d9: Toggle depth test state based on auto depth stencil.
2017-12-06 Józef Kuciad3d8: Toggle depth test state based on auto depth stencil.
2017-12-06 Józef Kuciad3d11: Implement depth bias.
2017-12-06 Józef Kuciawined3d: Add support for D3D10+ depth bias.
2017-12-06 Matteo Bruniwined3d: Use GL_DEPTH_COMPONENT16 for 16 bit depth...
2017-12-06 Matteo Bruniwined3d: Detect depth bias scale value per format.
2017-12-06 Józef Kuciawined3d: Add support for WINED3DFMT_BC4_SNORM format.
2017-12-06 Li Keqingwined3d: Add Intel HD Graphics 5000 to the GPU list.
2017-12-06 Lauri Kenttäreadme: Use UTF-8 consistently in all translations.
2017-12-05 Henri Verbeetddraw/tests: Redundant mode sets are broken on Windows 10.
2017-12-05 Henri Verbeetd3d10core/tests: Introduce a format compatibility test.
2017-12-05 Nikolay Sivovhttpapi/tests: Added some basic tests for session and...
2017-12-05 Jacek Cabanmshtml: Added IDOMEvent::get_timeStamp implementation.
2017-12-05 Jacek Cabanjscript: Support VT_UI8 in variant_to_jsval.
2017-12-05 Józef Kuciawined3d: Store only supported user clip planes.
2017-12-05 Józef Kuciaddraw: Store all 32 user clip planes.
2017-12-05 Józef Kuciawined3d: Correctly transform FFP clip planes.
2017-12-05 Józef Kuciad3d11/tests: Add test for combined clip and cull distances.
2017-12-05 Józef Kuciawined3d: Implement SV_CullDistance.
2017-12-05 Józef Kuciad3d11/tests: Add test for SV_ClipDistance.
2017-12-05 Józef Kuciawined3d: Implement SV_ClipDistance.
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